João Nuno Azevedo

I'm a

About

Born on November 2nd, 1996, Nuno is a very balanced person who lives his life based on his moral and ethical values. His main objective is to improve and learn something new every day in order to achieve the happiness and joy of working and doing the things that he loves the most, while serving others and society.

Personal & Professional Information

  • Birthday: 2 November 1996
  • Phone: +351 910 854 015
  • Country: Portugal
  • City: V.N.Famalicão
  • Age: 27
  • Degree: Master's Degree
  • Email: jnunopaivaa@gmail.com
  • University: IPVC - ESTG

His professional career began in 2015 when he joined the Computer Graphics and Multimedia Engineering degree at the Polytechnic Institute of Viana do Castelo.

Three years later, in 2018, he completed this degree and started working as a researcher at the research center ARC4DigiT. Within the scope of this work as a researcher, he published 3 scientific articles in the areas of Augmented Reality (1) and E-Learning (3).

Then, early 2019, he joined Server.pro and worked for 3 years as Support Agent and Support Manager. From late 2019 until November 2022, he started and completed his Master's Degree in Computer Science (Augmented Reality).

At the moment, he is working as 3D Modeling/Animation, Web Dev and Game Dev teacher, at the Polytechnic Institute of Viana do Castelo as well as Support Agent at Shockbyte.

Facts

Some professional activity statistics and facts:

27

Solo Dev Projects Software/Game Development

5

Scientific Articles Published Papers

8

Hours As Teacher Weekly

3

Ongoing Side-Quests Personal Projects

Skills

Although his focus of study and work are more specific areas such as programming, server management, teaching and research, he tries to expand his knowledge and skills to several adjacent areas to his study environments:

Unity 95%
Server Management (Linux) 90%
C# & JavaScript 90%
Full Stack Technologies75%
iOS Swift 60%
Augmented / Virtual Reality 90%
3D Modeling & Animation (Maya & Blender) 90%
Photoshop 80%
Video Editing (Premiere / Camtasia) 80%
DevOps (Git / Azure) 75%

Resume

Education

Master of Computer Science & Engineering

2019 - 2022

Instituto Politécnico de Viana do Castelo, Viana do Castelo, PT

Finished this degree with the Final Grade: 17

Master's Thesis under the topic area of Augmented / Virtual Reality: Available Here

Computer Graphics & Multimedia Engineering

2015 - 2018

Instituto Politécnico de Viana do Castelo, Viana do Castelo, PT

Finished this degree with the Final Grade: 13

During these 3 years many projects were developed both individually and in small groups. Projects in the main areas of: Game Development, Web/Mobile Development, 3D Modeling & Animation and Graphic Design.

Professional Experience

Higher Education Teacher

2020 - Present

Instituto Politécnico de Viana do Castelo, Viana do Castelo, PT

  • Introduce multiple classes to 3D Modeling and Animation using Blender and Autodesk Maya.
  • Teach web development technologies (Frontend & Backend) and 3D/2D game development using Unity3D and Phaser.io.

Technical Support Agent @Shockbyte

2023 - Present

Shockbyte, AUS

  • Troubleshoot technical game server issues.
  • Handle and follow up to resolve any issues reported by customers.

Support Manager @Server.pro

2020 - 2023

Server.pro, SWE

  • Review, train and give feedback to a work team in order to ensure the quality of the support given to the company's customers.
  • Delegate tasks to the 6 members of the support team and provide counsel on all aspects of the support.
  • Come up with new and innovative strategies and ideas to improve the overall quality of the service.
  • Oversee and organize the schedule for the whole team.

E-LEARNING ARCHITECT

2019 - 2020

ARC4DigiT, Viana do Castelo, PT

The main objective was to promote the dynamism of companies by encouraging an entrepreneurial and innovative culture with the use of technology.

  • E-learning platform creation and maintenance.
  • Platforms and e-learning content migration.
  • Work with a small team of programmers and designers.

AR (AUGMENTED REALITY) SOFTWARE DEVELOPMENT

2018 - 2019

ARC4DigiT, Viana do Castelo, PT

The ultimate goal was to develop industrial applications capable of performing data analysis in real time in order to increase productivity and, consequently, as business opportunities.

  • AR software and interfaces for Android Tablet and Microsoft Hololens.
  • Using Unity3D engine and Vuforia SDK.
  • Autonomous work.

Portfolio

Visit my GitHub for more here!

 

[NEW] Contributed to @MinionsArt's Grass System BIRP/URP Unity3D Shader:

https://www.patreon.com/posts/grass-system-urp-83683483

 

In this section you can find some of Nuno's in-progress & finished work:

  • All
  • Games
  • Models
  • Apps
  • Articles