Project Information

  • Category: 2D Game Development
  • Project date: 01 August, 2020

Project Description

This game was created during Nuno's first year of his Masters Degree. Developed mainly using HTML5 and JavaScript. Includes concepts and algorithms for flocking, AI decision making and strategy.

The main objective of the game is to simulate a real-time tank battle between 2 groups of tanks, completely controlled by AI in which the user can only control some settings before the battle starts, such as: speed, shot distance, number of tanks, etc...